Resulting from an incredible surge of generosity this morning, round 2 has come to a close. Good shot! Thanks a ton to everyone who made payments and also to everyone in general for playing the game. You’ll be glad to know that a healthy
$156.26 is zipping it’s way over to the Starlight Children’s Foundation thanks to you all.
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May 31st, 2009
Version 1.3 of Glum Buster is
now available. This new version includes a handful of moderate updates that solve for various collision issues - namely, locations/objects in which the Buster could get stuck (requiring you to “Retell…” from the pause menu).
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May 30th, 2009
A huge load of thanks once again to all those who’ve contributed so far. We’ve already surpassed the round 2 charity goal, and I’ve posted your
reward. Also of note, all the desktop wallpapers now come in a 1680×1050 resolution option (thanks for alerting me to that standard format, Georg!).
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May 27th, 2009
Shake your booties, friends! Today we have surpassed the
$100.00 charity goal for round 2! A hearty thanks to every one who has contributed so far. Keep an eye out for a new Glum Buster
desktop wallpaper reward. We’re also now at 17 of 25 payments for the round. Only 8 more payments before the round is complete and I kick off another contribution to the Starlight Children’s Foundation.
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May 9th, 2009
Version 1.2 of Glum Buster is now available. This new version is a must-have for those who’s Windows OS is set to use commas (,) as decimal separators in numbers. The game will now save and load everything correctly. For those of you in this situation, if you’ve already started playing a game on an older version, the save game problem won’t be corrected if you try to use your current save game data (you’ll have to “tell a new tale”). I’m quite sorry about this. But, on the up-side, you can now properly collect masks and grins. Much thanks goes out to Aleksey ‘ortoslon’ Zubkov for all the time and effort he put into testing this fix.
However, for those who’s OS is set to use periods (.) as decimals, your current save game data will work fine with the new version of the game.
Along with the aforementioned critical bug fix, version 1.2 includes a number of minor bug fixes and cosmetic fixes. Please refer to the gbinfo.txt file included in the download for a complete list of changes in the new version.
In other exciting news, today we passed the halfway mark toward the round 2 charity value goal!
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May 7th, 2009
It was discovered earlier this week that PC’s that use commas (,) as decimal separators in numbers will experience a number of save game-related bugs in Glum Buster. To name a few: some glum masks display corrupt graphics, some hidden grins and glum masks can be “re-discovered” and re-collected, various objects in the world display corrupt graphics.
These bugs will not prevent the game from being played all the way through. It will only cause some item collection issues and make a small number of levels unnaturally easy to play through.
You can be sure that a fix is on the way, though. My goal is to have an updated version, with a correction implemented (along with a handful of other very minor cosmetic tweaks), posted by the end of Sunday, May 10.
Many apologies to those who may experience these bugs. Please sit tight, a remedy is at hand.
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May 7th, 2009
The site is now rigged to support RSS Feeds and Atom Feeds for tracking “Updates and news”.
May 3, 2009
Glum Buster version 1.1 released.
May 1, 2009 - round 1 complete
It has happened. We’ve completed round 1! Check the front of this web site to see the results. Let’s roll on to round 2 and increase the charity factor to 52%. Thanks a ton everybody - time to bounce the contribution over to the Starlight Children’s Foundation!
April 30, 2009
Let us dance a jig together! Today we passed the charity value goal for round 1! I can’t thank all of you enough. Please enjoy your reward.
April 29, 2009
To help speed up the rate at which the “charity factor” percentage increases, the “pay count” per round has been decreased from 100 to 25.
April 26, 2009
Glum Buster version 1.0 released.
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On to round 3.
Pay count this round ............................................... 5 of 25
Pay value this round ............................................... $57.00
Charity factor this round ............................................ 53%
Charity value this round .......................................... $30.21
Charity goal this round ........................................ $100.00
Current round number ..................................................... 3
Previous round charity value ................................ $156.26
Total charity value ................................................ $292.63